Tank: Bombing Strike and the Bioweapon Evolution
At a glance
| Unlock | Starting survivor — no unlock achievement. |
| Signature | Bombing Strike, which evolves into Bombing Strike: Bioweapon. |
| Damage identity | Explosive, turning to Chemical on the Bioweapon evolution. |
| Team leader achievement | Steel Dawn |
What Tank is for
Tank is the obvious vehicle for Ragdoll Physics (a million Explosive damage in one run), and the Bioweapon evolution reaches Chemical — a damage type few other lines touch, which matters when you are hunting My Chemical Bromance.
Ranks
Every survivor has five ranks, the fifth added in version 1.0 along with two new synergy nodes, two passive improvement nodes, and one passive node that buffs the whole team whenever Tank is in the squad. Ranks 2 through 5 each have an achievement:
| Rank | Achievement |
|---|---|
| Rank 2 | Iron Will |
| Rank 3 | The Juggernaut |
| Rank 4 | The Immovable |
| Rank 5 | The Unbreakable |
The Survival Level each rank requires has never been published by the studio, and is not guessed at here.
Personal mission chain
Tank asks for five missions, each its own achievement, and unlocks repeatable quests afterwards. Every one raises Team Bond, the squad-wide bonus to Cash and Specialization Points.
Breaking and Entering → Criminal Contempt → Aiding and Abetting → Perjury → Aggravated Assault
The mission chain is a list of criminal charges in ascending severity, which is either character development or a rap sheet.
Patch history worth knowing
Patch 1.0.0c restored missing visual effects on the Bombing Strike: Bioweapon evolution. The damage worked; you just could not see it.
Where Tank fits
See the survivor tier list for how Tank ranks against the other eight and why, the full roster for every unlock and mission chain side by side, and builds and synergies for how squad composition actually works.
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